Update In an announcement to USGamer

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Update: In an announcement to USGamer, Epic explained that it has "not declared designs to quit selling the game" on Steam. "Rocket League stays accessible for new buyers on Steam, and long haul Rocket League Credits plans will be declared later on," the organization included.

Epic's past proclamation unequivocally inferred that Rocket League will not, at this point be accessible for buy on Steam once it shows up on the Epic Games Store, yet that the Steam form of the game will at present be playable and upheld for existing proprietors. Thus, this refreshed articulation seems to be negligible semantics. Psyonix didn't address the Steam form at all in its underlying declaration, and Epic utilized the vaguest wording conceivable. Given Epic's ongoing history of selectiveness, I'm willing to wager Rocket League's status on Steam will change somehow or another sooner or later. At the point when, how, and for sure on the off chance that it does is not yet clear.

The most recent Epic Games Store restrictive is an entire darn studio. As Epic reported today, it's purchasing Rocket League maker Psyonix. The securing will be finished later this spring, and Rocket League will go to the Epic Games Store not Buy Rocket League Credits long from now.

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